The time for financial
well-being.

Problem
There is a misconception with current literacy programs that knowledge provides an individual with financial capability.
Research shows that 9% of financial knowledge and experience factors affect financial wellbeing.
It has become quite apparent that there are additional pressures in life for Australians that are entering into adulthood. There is a generational wealth gap that is widening, and this is requiring the next generations (currently millennials and Gen-Zs) to have the ability to make better financial decisions. This would ideally result in financial well-being and stability (lower credit risk).
Education to make investment decisions has been lost in the age of social media hype. The money flowing into all financial markets, from Generation O investors, is continuously growing. Here is the problem. All the gear, no idea.
- There is a major lack of quality and engaging financial and Investment education for young Australians;
- An increase in financial stress which has developed from the economic environment and mental health disorders.
- Outdated traditional education syllabus topics that don’t prepare teens for real life scenarios (as well as archaic teaching methods).

Solution
investocation
Cate is a virtual mentor edtechnology assisting young adults to increase their financial literacy in real scenario gaming.
Investocate, is an innovative role-playing game to improve financial literacy.
Mentorship – Describe how you envision to solve the problems you previously shared.
Community – Group problem solving and buddy systems where members connect, collaborate, share knowledge and discover new approaches
Self-discovery – Ensuring investors understand themselves, skills and how to improve.
Rewards – Gamification, problem-solving through digital games and simulations… Financial reward!